DFG-Kolleg-Forschergruppe MECS (Medienkulturen der Computersimulation)
Organisational unit: Projectteam
Organisation profile
Computer simulations have revolutionised the sciences. Their impact left a mark in nearly every possible field of study – from microbiology, to climate research, and even astrophysics.
What new kinds of knowledge arise through computer simulations? How do they change our understanding of the sciences?
At the Institute of Advanced Study on Media Cultures of Computer Simulation (MECS), funded by the German Research Foundation (DFG), we set out to find answers to these broad questions. We seek to accomplish this in diverse ways: by analysing historical and contemporary case studies , by building an interdisciplinary network of international fellows , and by organising trans-disciplinary lectures, workshops, and conferences .
In an age of computer simulations, MECS is one of the few institutions worldwide specifically focused on understanding their wide-ranging impacts.
- 2014
- Published
Wie entstehen Raum-Events? Siegfried Gliedion und die Welt der Ereignisse
Janssen, A., 2014, In: Baumeister. 111, 14, p. 80-83 4 p.Research output: Journal contributions › Journal articles › Transfer › peer-review
- Published
You cannot not transact - Big Data und Transaktionalität
Engemann, C., 2014, Big Data : Analysen zum digitalen Wandel von Wissen, Macht und Ökonomie. Reichert, R. (ed.). Bielefeld: transcript Verlag, p. 365-384 19 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Agentenspiele. Crowd Management, Sozialsimulation und Big Data
Vehlken, S. & Pias, C., 01.02.2014, Managementperspektiven für die Zivilgesellschaft des 21. Jahrhunderts: Management als Liberal Art. von Müller, C. & Zinth, C-P. (eds.). Berlin: Springer, p. 167-182 16 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Images of Feasibility: On the Viscourse of Climate Engineering
Schrickel, I., 04.2014, Image Politics of Climate Change: Visualizations, Imaginations, Documentations. Schneider, B. & Nocke, T. (eds.). Bielefeld: transcript Verlag, p. 363-382 20 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
America's army and the military recruitment and management of 'talent': An interview with Colonel Casey Wardynski
Allen, R., 01.06.2014, In: Journal of Gaming and Virtual Worlds. 6, 2, p. 179-191 13 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Rethinking Gamification
Fuchs, M. (ed.), Fizek, S. (ed.), Ruffino, P. (ed.) & Schrape, N. (ed.), 16.06.2014, Lüneburg: meson press. 344 p.Research output: Books and anthologies › Collected editions and anthologies › Research
- Published
Gamification and Governmentality
Schrape, N., 23.06.2014, Rethinking Gamification. Mathias, F., Fizek, S., Ruffino, P. & Schrape, N. (eds.). Lüneburg: meson press, p. 21-46 26 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Plutonium Worlds: Fast Breeders, Systems Analysis and Computer Simulation in the Age of Hypotheticality
Vehlken, S., 25.08.2014, In: Communication +1. 3, 1, 23 p., 7.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Gaia's Game
Schrape, N., 09.2014, In: Communication +1. 3, 24 p., 5.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Soziale Medien: Neue Massen
Baxmann, I. (ed.), Beyes, T. (ed.) & Pias, C. (ed.), 01.09.2014, Zürich: Diaphanes Verlag. 368 p. (Medienwissenschaftliche Symposien der DFG)Research output: Books and anthologies › Collected editions and anthologies › Research