Centre for Digital Cultures

Organisational unit: Institute

Organisation profile

The Centre for Digital Cultures (CDC) unites a large range of research and development activities dedicated to the digital shift. It engages in knowledge creation and transfer, experimental and interventionist media practices, and research in disciplines such as media, social and cultural studies. The CDC aims to both understand the epochal digital shift through excellent research, and to become one of the major European forces that shape digital cultures to come.

The CDC has seen a remarkable uptake of successful funding bids. The major projects are funded by the European Fund for Regional Development (EFRE) and the State of Lower Saxony, by the German Research Council (DFG) and the VW Foundation respectively. Additional smaller projects are supported by the British Broadcasting Corporation (BBC), Transmediale, and the German Ministry for Education and Research (BMBF). The CDC has by now more than 80 researchers and cultural producers from all over the world. They work on questions such as:

  • Transmedia: How can we understand and develop new formats for entertainment as well as culture and education, merging different forms of production, participation, distribution and aesthetics?
  • User and Audience Research: What kind of methods enable us to understand new usage and consumption patterns, addressing digital cultures’ both global and local audiences? 
  • Gamification: Computer games have a growing relevance in contemporary life, not only due to the games themselves, but also through their metaphors and methods. What new opportunities arise?
  • Common Media: Which new forms of citizenship and cultural/political engagement are developing in the digital age, and how can we understand, enact and strengthen them?
  • Net based Public Broadcast: How can publicly funded provision of information, education, culture and entertainment adapt to the internet? How can new versions of basic provision be realized?
  • Hybrid Publishing: Which avenues for the communication and dissemination of knowledge beyond classrooms and research articles can be constructed, adapting the cultural and economic logic of the digital age?
  • Computer Simulation: From climate change to mass panics: Knowledge production based on computer simulation is shaping our worldview. How can we analyse and understand its effects?

Research and development at the CDC traverse boundaries between the academic sector, culture and the arts, industry, governmental bodies and civil society. It is a conducive, productive and experimental research environment, in which researchers and entrepreneurs, activists and artists, producers and hackers, thinkers and doers broker dynamic connections. Visions, blueprints and experimental findings get exposed to real-world conditions. The development of innovative teaching formats is a further crucial part of the mix: Leuphana Digital School is bringing knowledge and education online, and a new English-speaking Bachelor in Digital Media started in autumn 2013, developed in cooperation with Leuphana’s Institute for the Culture and Aesthetics of Digital Media, Hamburg Media School and Hongkong City University. The result is a new, open and engaged form of research and development for Europe’s digital cultures.

Topics

  • Transmedia
  • User and Audience Research 
  • Gamification
  • Common Media
  • Net based Public Broadcast
  • Hybrid Publishing
  • Computer Simulation
  • Artistic Research
  • New Teaching Formats
  1. Published

    „Das scheint mir das Widersprüchliche in der Kybernetik zu sein: Im gleichen Atemzug mit einer De-Anthropologisierung wird ein neuer Humanismus gefeiert.“

    Pias, C., 10.07.2017, Eine Genealogie des MedienDenkens: Siegfried Zielinski im Gespräch mit: Hans Belting, Knut Ebeling, Thomas Elsaesser, Wolfgang Ernst, VALIE EXPORT, Boris Groys, Sybille Krämer, Geert Lovink, Joachim Paech, Claus Pias, Hans Ulrich Reck, Hans-Jörg Rheinberger, Nils Röller, Otto Rössler, Florian Rötzer, Elisabeth von Samsonow, Henning Schmidgen, Peter Weibel und Hartmut Winkler.. Hadler, F. & Irrgang, D. (eds.). Berlin: Kulturverlag Kadmos , p. 491-520 30 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  2. Published

    Das Seufzen der Olimpia

    Warnke, M., 2014, Interventionen: Festschrift für Georg Christoph Tholen. Haase, F. & Heilmann, T. A. (eds.). Marbug: Schüren Verlag, p. 323-331 8 p. (Marburger Schriften zur Medienforschung; vol. 45).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  3. Published

    Das Thema ist die ganze Welt: Hypertext im Museum

    Warnke, M., 1990, Hypertext und Hypermedia: von theoretischen Konzepten zur praktischen Anwendung. Gloor, P. & Streitz, N. (eds.). Berlin: Springer, p. 268-277 10 p. (Informatik-Fachberichte; vol. 249).

    Research output: Contributions to collected editions/worksArticle in conference proceedingsResearch

  4. Published

    Das totale Archiv: Zur Funktion des Nicht-Wissens in der digitalen Kultur

    Bernard, A., 2016, In: Merkur. 801, 70, p. 5-17 12 p.

    Research output: Journal contributionsJournal articlesTransferpeer-review

  5. Published

    Das Unvermeidliche vermeiden: Jayne Loaders, Kevin und Pierce Raffertys The Atomic Café (1982)

    Simons, S., 2013, Das Undenkbare filmen: Atomkrieg im Kino. Nanz, T. & Pause, J. (eds.). Bielefeld: transcript Verlag, p. 25-52 28 p. (Film).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  6. Published

    Das Wissen des Profils

    Bernard, A., 30.03.2016, In: Arch + : Zeitschrift für Archithektur und Städtebau. 222, p. 120-121 2 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  7. Published

    Das Wissen des Profils: Über das Selbstdesign in der digitalen Kultur

    Bernard, A., 2017, Profile: Interdisziplinäre Beiträge. Degeling, M., Othmer, J., Weich, A. & Westermann, B. (eds.). Lüneburg: meson press, p. 27-36 10 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  8. Published

    Das Wissen des Profils: Zur kriminalistischen und psychiatrischen Herkunft digitaler Selbstbeschreibung

    Bernard, A., 11.2018, Das dokumentierte Ich: Wissen in Verhandlung. Hämmerling, C. & Zetti, D. (eds.). Zürich: Chronos, p. 113-126 14 p. (Interferenzen. Studien zur Kulturgeschichte der Technik; vol. 26).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  9. Published

    Databases as citadels in the web 2.0

    Warnke, M., 2013, Unlike Us Reader: Social Media Monopolies and the Their Alternatives. Lovink, G. & Rasch, M. (eds.). Amsterdam: Institute of Network Cultures, p. 76-89 13 p. (INC Reader; no. 8).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  10. Published

    Data traffic in theater and engineering: Between technical conditions and illusions

    Leeker, M. & Steppat, M., 25.09.2015, Traffic: Media as Infrastructures and Cultural Practices. Näser-Lather, M. & Neubert, C. (eds.). Leiden: Brill, p. 160-179 20 p. (Literature and Cultural Studies E-Books Online, Collection ; vol. 88).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

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