Zombieland: Agent-based Computer Simulation

Activity: Talk or presentationGuest lecturesResearch

Sebastian Vehlken - Lecturer

    27.04.201530.04.2015

    Event

    Conference Fiction and Simulation. Theories, Methods, Practices - 2015

    27.04.1530.04.15

    Menaggio, Italy

    Event: Other

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    1. Changes of Perception
    2. Spaces for challenging experiences, indeterminacy, and experimentation
    3. For a return to the forgotten formula: 'Data 1 + Data 2 > Data 1'
    4. Errors in Training Computer Skills
    5. Teachers’ use of data from digital learning platforms for instructional design
    6. GENESIS - A generic RDF data access interface
    7. A Multimethod Latent State-Trait Model for Structurally Different and Interchangeable Methods
    8. Modeling Conditional Dependencies in Multiagent Trajectories
    9. Second language learners' performance in mathematics
    10. In-Vehicle Sensor System for Monitoring Efficiency of Vehicle E/E Architectures
    11. Acceleration of material-dominated calculations via phase-space simplicial subdivision and interpolation
    12. Sliding mode and model predictive control for inverse pendulum
    13. Factor structure and measurement invariance of the Students’ Self-report Checklist of Social and Learning Behaviour (SSL)
    14. Model predictive control for switching gain adaptation in a sliding mode controller of a DC drive with nonlinear friction
    15. Mechanism of dynamic recrystallization and evolution of texture in the hot working domains of the processing map for Mg-4Al-2Ba-2Ca Alloy
    16. More input, better output
    17. Optimizing price levels in e-commerce applications with respect to customer lifetime values
    18. Passive Peak Voltage Sensor for Multiple Sending Coils Inductive Power Transmission System
    19. Eliciting Learner Perceptions of Web 2.0 Tasks through Mixed-Methods Classroom Research
    20. Sliding-Mode-Based Input-Output Linearization of a Peltier Element for Ice Clamping Using a State and Disturbance Observer
    21. Guided discovery learning with computer-based simulation games
    22. Functional Richness and Relative Resilience of Bird Communities in Regions with Different Land Use Intensities
    23. Top-down contingent attentional capture during feed-forward visual processing
    24. A general structural property in wavelet packets for detecting oscillation and noise components in signal analysis
    25. Advantages and Disadvanteges of Different Text Coding Procedures for Research and Practice in a School Context
    26. The effects of different on-line adaptive response time limits on speed and amount of learning in computer assisted instruction and intelligent tutoring
    27. Eighth Workshop on Mining and Learning with Graphs
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