Using augmented video to test in-car user experiences of context analog HUDs

Publikation: Beiträge in SammelwerkenAufsätze in KonferenzbändenForschungbegutachtet

Authors

  • Alessandro Soro
  • Andry Rakotonirainy
  • Ronald Schroeter
  • Sabine Wollstädter

Automotive interactive technologies represent an exemplar challenge for user experience (UX) designers, as the concerns for aesthetics, functionality and usability add up to the compelling issues of safety and cognitive demand. This extended abstract presents a methodology for the user-centred creation and evaluation of novel in-car applications, involving real users in realistic use settings. As a case study, we present the methodologies of an ideation workshop in a simulated environment and the evaluation of six design idea prototypes for in-vehicle head up display (HUD) applications using a semi-naturalistic drive. Both methods rely on video recordings of real traffic situations that the users are familiar with and/or experienced themselves. The extended abstract presents experiences and results from the evaluation and reflection on our methods.

OriginalspracheEnglisch
TitelAutomotiveUI 2014 - 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, in Cooperation with ACM SIGCHI - Adjunct Proceedings
Anzahl der Seiten6
VerlagAssociation for Computing Machinery, Inc
Erscheinungsdatum17.09.2014
Seiten105-110
ISBN (elektronisch)9781450307253
DOIs
PublikationsstatusErschienen - 17.09.2014
Veranstaltung6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications – AutomotiveUI 2014 - Universität von Washington Seattle, Seattle, USA / Vereinigte Staaten
Dauer: 17.09.201419.09.2014
Konferenznummer: 6
https://www.auto-ui.org/14/

DOI

Zuletzt angesehen

Publikationen

  1. GENESIS - A generic RDF data access interface
  2. Factor structure and measurement invariance of the Students’ Self-report Checklist of Social and Learning Behaviour (SSL)
  3. Model predictive control for switching gain adaptation in a sliding mode controller of a DC drive with nonlinear friction
  4. Semantic Evaluation Services for Web-Based Exercises
  5. More input, better output
  6. How Much Home Office is Ideal? A Multi-Perspective Algorithm
  7. Optimizing price levels in e-commerce applications with respect to customer lifetime values
  8. Correlation of Microstructure and Local Mechanical Properties Along Build Direction for Multi-layer Friction Surfacing of Aluminum Alloys
  9. Emergency detection based on probabilistic modeling in AAL-environments
  10. Sliding-Mode-Based Input-Output Linearization of a Peltier Element for Ice Clamping Using a State and Disturbance Observer
  11. A general structural property in wavelet packets for detecting oscillation and noise components in signal analysis
  12. Eighth Workshop on Mining and Learning with Graphs
  13. Applied quality assurance methods under the open source development model
  14. A longitudinal multilevel CFA-MTMM model for interchangeable and structurally different methods
  15. A Voxel-based technique to estimate the volume of trees from terrestrial laser scanner data
  16. Towards Advanced Learning in Dispatching Rule-Based Scheuling
  17. Using conditional inference trees and random forests to predict the bioaccumulation potential of organic chemicals
  18. Invariant subspaces for grasping internal forces and non-interacting force-motion control in robotic manipulation
  19. A Playful Approach to Interactive Media in the Foreign Language Classroom
  20. The Low-Code Phenomenon: Mapping the Intellectual Structure of Research
  21. Solving mathematical problems with dynamical sketches
  22. Hypertext
  23. Promising practices for dealing with complexity in research for development
  24. Experiments on the Fehrer-Raab effect and the ‘Weather Station Model’ of visual backward masking
  25. Concepts
  26. Proceedings of TextGraphs-17: Graph-based Methods for Natural Language Processing
  27. Semi-micro reflux procedure for minimization of chloride interference by COD determination.
  28. Diffusion patterns in small vs. large capital markets-the case of value-based management
  29. A MODEL FOR QUANTIFICATION OF SOFTWARE COMPLEXITY
  30. Introduction Mobile Digital Practices. Situating People, Things, and Data
  31. Species composition and forest structure explain the temperature sensitivity patterns of productivity in temperate forests
  32. Understanding the socio-technical aspects of low-code adoption for software development
  33. Backstepping-based Input-Output Linearization of a Peltier Element for Ice Clamping using an Unscented Kalman Filter
  34. Situated multiplying in primary school