Play as a creative misuse: Barcode Battler and the charme of the real

Publikation: Beiträge in SammelwerkenAufsätze in SammelwerkenForschung

Standard

Play as a creative misuse: Barcode Battler and the charme of the real. / Pias, Claus.
Space Time Play: Computer games, architecture and urbanism : the next level. Hrsg. / Friedrich von Borries; Steffen P. Walz; Matthias Böttger. Basel/Boston: Birkhäuser Verlag GmbH, 2007. S. 230-232.

Publikation: Beiträge in SammelwerkenAufsätze in SammelwerkenForschung

Harvard

Pias, C 2007, Play as a creative misuse: Barcode Battler and the charme of the real. in FV Borries, SP Walz & M Böttger (Hrsg.), Space Time Play: Computer games, architecture and urbanism : the next level. Birkhäuser Verlag GmbH, Basel/Boston, S. 230-232.

APA

Pias, C. (2007). Play as a creative misuse: Barcode Battler and the charme of the real. In F. V. Borries, S. P. Walz, & M. Böttger (Hrsg.), Space Time Play: Computer games, architecture and urbanism : the next level (S. 230-232). Birkhäuser Verlag GmbH.

Vancouver

Pias C. Play as a creative misuse: Barcode Battler and the charme of the real. in Borries FV, Walz SP, Böttger M, Hrsg., Space Time Play: Computer games, architecture and urbanism : the next level. Basel/Boston: Birkhäuser Verlag GmbH. 2007. S. 230-232

Bibtex

@inbook{a78a1fdfbf564fe4a06bc33f68b23adc,
title = "Play as a creative misuse: Barcode Battler and the charme of the real",
keywords = "Cultural Informatics, Cultural studies, Media and communication studies",
author = "Claus Pias",
note = "Cover-Titel:Space Time Play : synergies between computer games, architecture and urbanism",
year = "2007",
language = "English",
isbn = "978-3-7643-8414-2",
pages = "230--232",
editor = "Borries, {Friedrich von} and Walz, {Steffen P.} and Matthias B{\"o}ttger",
booktitle = "Space Time Play",
publisher = "Birkh{\"a}user Verlag GmbH",
address = "Switzerland",

}

RIS

TY - CHAP

T1 - Play as a creative misuse

T2 - Barcode Battler and the charme of the real

AU - Pias, Claus

N1 - Cover-Titel:Space Time Play : synergies between computer games, architecture and urbanism

PY - 2007

Y1 - 2007

KW - Cultural Informatics

KW - Cultural studies

KW - Media and communication studies

UR - http://d-nb.info/984042903/04

UR - http://dx.doi.org/10.1007/978-3-7643-8415-9_31

UR - https://www.mendeley.com/catalogue/8a81a5f7-0596-38d6-b198-65f479e9b168/

M3 - Contributions to collected editions/anthologies

SN - 978-3-7643-8414-2

SN - 3-7643-8414-X

SP - 230

EP - 232

BT - Space Time Play

A2 - Borries, Friedrich von

A2 - Walz, Steffen P.

A2 - Böttger, Matthias

PB - Birkhäuser Verlag GmbH

CY - Basel/Boston

ER -