Ludic Interfaces
Publikation: Beiträge in Sammelwerken › Aufsätze in Sammelwerken › Forschung › begutachtet
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Exploring Videogames: Culture, Design and Identity . Hrsg. / Nick Webber; Daniel Riha. Oxford: Inter-Disciplinary Press, 2013. S. 31 - 40.
Publikation: Beiträge in Sammelwerken › Aufsätze in Sammelwerken › Forschung › begutachtet
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TY - CHAP
T1 - Ludic Interfaces
AU - Fuchs, Mathias
AU - Russegger, Georg
AU - Mañas Carbonell, Moisés
PY - 2013
Y1 - 2013
N2 - The chapters in this volume engage with a broad range of issues in and around modern digital entertainment, including conceptions of videogames as art, as representational spaces and as the focus of communities. Approaches to reading videogames are complemented by in-depth discussions of game design and development, informed by both theoretical and practical perspectives. Attention is also paid to the ways in which games, game players and developers construct identities, and to the relationship of these media forms to their broader context: the people who make them, who write about them and who play them.
AB - The chapters in this volume engage with a broad range of issues in and around modern digital entertainment, including conceptions of videogames as art, as representational spaces and as the focus of communities. Approaches to reading videogames are complemented by in-depth discussions of game design and development, informed by both theoretical and practical perspectives. Attention is also paid to the ways in which games, game players and developers construct identities, and to the relationship of these media forms to their broader context: the people who make them, who write about them and who play them.
KW - Digital media
KW - video games
U2 - 10.1163/9781848882409_005
DO - 10.1163/9781848882409_005
M3 - Contributions to collected editions/anthologies
SP - 31
EP - 40
BT - Exploring Videogames
A2 - Webber, Nick
A2 - Riha, Daniel
PB - Inter-Disciplinary Press
CY - Oxford
ER -