Virtual Worlds in Education - A systematic Literature Review

Research output: Contributions to collected editions/worksArticle in conference proceedingsResearchpeer-review

Standard

Virtual Worlds in Education - A systematic Literature Review. / Rinn, Heidi; Khosrawi-Rad, Bijan; Grogorick, Linda et al.
ECIS 2023 Proceedings. 2023.

Research output: Contributions to collected editions/worksArticle in conference proceedingsResearchpeer-review

Harvard

Rinn, H, Khosrawi-Rad, B, Grogorick, L, Robra-Bissantz, S & Markgraf, D 2023, Virtual Worlds in Education - A systematic Literature Review. in ECIS 2023 Proceedings.

APA

Rinn, H., Khosrawi-Rad, B., Grogorick, L., Robra-Bissantz, S., & Markgraf, D. (2023). Virtual Worlds in Education - A systematic Literature Review. In ECIS 2023 Proceedings

Vancouver

Rinn H, Khosrawi-Rad B, Grogorick L, Robra-Bissantz S, Markgraf D. Virtual Worlds in Education - A systematic Literature Review. In ECIS 2023 Proceedings. 2023

Bibtex

@inbook{2947c1878c694133832cc2236852ab96,
title = "Virtual Worlds in Education - A systematic Literature Review",
abstract = "irtual worlds (VWs) are no novum in higher education but regain interest through COVID-19 restrictions, emerging technologies, and the metaverse hype. Therefore, we conduct a systematic literature review to gain the current status quo of research in higher and further education to identify the educational activities, research areas, learning environments, technologies towards the metaverse, subjects taught, and the current state of design knowledge. The initially found 587 records were systematically filtered to 89 fully coded articles. Based on our results, we define research gaps and derive research streams. Our results reveal a lack of research on social integration, course design, non-technical target groups, theoretical grounding and general design knowledge within the given context. The metaverse trend has reached educational research in the way that from 2016 onwards, new technologies are investigated selectively for educational purposes.",
author = "Heidi Rinn and Bijan Khosrawi-Rad and Linda Grogorick and Susanne Robra-Bissantz and Daniel Markgraf",
year = "2023",
language = "English",
booktitle = "ECIS 2023 Proceedings",

}

RIS

TY - CHAP

T1 - Virtual Worlds in Education - A systematic Literature Review

AU - Rinn, Heidi

AU - Khosrawi-Rad, Bijan

AU - Grogorick, Linda

AU - Robra-Bissantz, Susanne

AU - Markgraf, Daniel

PY - 2023

Y1 - 2023

N2 - irtual worlds (VWs) are no novum in higher education but regain interest through COVID-19 restrictions, emerging technologies, and the metaverse hype. Therefore, we conduct a systematic literature review to gain the current status quo of research in higher and further education to identify the educational activities, research areas, learning environments, technologies towards the metaverse, subjects taught, and the current state of design knowledge. The initially found 587 records were systematically filtered to 89 fully coded articles. Based on our results, we define research gaps and derive research streams. Our results reveal a lack of research on social integration, course design, non-technical target groups, theoretical grounding and general design knowledge within the given context. The metaverse trend has reached educational research in the way that from 2016 onwards, new technologies are investigated selectively for educational purposes.

AB - irtual worlds (VWs) are no novum in higher education but regain interest through COVID-19 restrictions, emerging technologies, and the metaverse hype. Therefore, we conduct a systematic literature review to gain the current status quo of research in higher and further education to identify the educational activities, research areas, learning environments, technologies towards the metaverse, subjects taught, and the current state of design knowledge. The initially found 587 records were systematically filtered to 89 fully coded articles. Based on our results, we define research gaps and derive research streams. Our results reveal a lack of research on social integration, course design, non-technical target groups, theoretical grounding and general design knowledge within the given context. The metaverse trend has reached educational research in the way that from 2016 onwards, new technologies are investigated selectively for educational purposes.

M3 - Article in conference proceedings

BT - ECIS 2023 Proceedings

ER -