The Use of Digital Media in Physical Education: A Sport Pedagogical and Media Pedagogical Challenge?

Research output: Contributions to collected editions/worksChapterpeer-review

Standard

The Use of Digital Media in Physical Education: A Sport Pedagogical and Media Pedagogical Challenge? / Greve, Steffen; Thumel, Mareike ; Jastrow, Florian et al.
Routledge Handbook of Digital Technologies in Sport, Exercise and Physical Education . ed. / Victoria A. Goodyear; Andrea Bundon. 1. ed. Routledge Taylor & Francis Group, 2025. p. 428-437.

Research output: Contributions to collected editions/worksChapterpeer-review

Harvard

Greve, S, Thumel, M, Jastrow, F & Süßenbach, J 2025, The Use of Digital Media in Physical Education: A Sport Pedagogical and Media Pedagogical Challenge? in VA Goodyear & A Bundon (eds), Routledge Handbook of Digital Technologies in Sport, Exercise and Physical Education . 1. edn, Routledge Taylor & Francis Group, pp. 428-437. https://doi.org/10.4324/9781003411758-35

APA

Greve, S., Thumel, M., Jastrow, F., & Süßenbach, J. (2025). The Use of Digital Media in Physical Education: A Sport Pedagogical and Media Pedagogical Challenge? In V. A. Goodyear, & A. Bundon (Eds.), Routledge Handbook of Digital Technologies in Sport, Exercise and Physical Education (1. ed., pp. 428-437). Routledge Taylor & Francis Group. https://doi.org/10.4324/9781003411758-35

Vancouver

Greve S, Thumel M, Jastrow F, Süßenbach J. The Use of Digital Media in Physical Education: A Sport Pedagogical and Media Pedagogical Challenge? In Goodyear VA, Bundon A, editors, Routledge Handbook of Digital Technologies in Sport, Exercise and Physical Education . 1. ed. Routledge Taylor & Francis Group. 2025. p. 428-437 Epub 2025 Nov 11. doi: 10.4324/9781003411758-35

Bibtex

@inbook{168ec015767d4917bddba156d5e59564,
title = "The Use of Digital Media in Physical Education: A Sport Pedagogical and Media Pedagogical Challenge?",
abstract = "Usually, two central tasks are attributed to Physical Education (PE). On the one hand, students are to be enabled and encouraged to do sport throughout their lives, giving sport its own personal sense of purpose. On the other hand, students should be educated through sport, i.e. PE should impart values and develop educational potential. Digital media, which are omnipresent in students{\textquoteright} lives, have an enormous influence on schools as educational institutions. Learning with and about media has thus become a cross-cutting task for all subjects. In the context of PE, this means that learning processes can be supported by digital media (e.g. learning technical and tactical elements using video feedback). Equally, students should also learn what influence digital media can have on their sporting activities (e.g. what happens to personal data when young people use a fitness app). This chapter examines these areas of tension of contemporary media on the educational mandate of PE and the influences of life outside of school. In this context, sport pedagogical and media pedagogical axioms are related to each other and discussed. It is shown how PE can fulfil this task of media education without neglecting its two central tasks.",
keywords = "Physical education and sports",
author = "Steffen Greve and Mareike Thumel and Florian Jastrow and Jessica S{\"u}{\ss}enbach",
note = "Publisher Copyright: {\textcopyright} 2026 selection and editorial matter, Victoria A. Goodyear and Andrea Bundon; individual chapters, the contributors.",
year = "2025",
doi = "10.4324/9781003411758-35",
language = "English",
isbn = "978-1-032-53379-7",
pages = "428--437",
editor = "Goodyear, {Victoria A.} and Andrea Bundon",
booktitle = "Routledge Handbook of Digital Technologies in Sport, Exercise and Physical Education",
publisher = "Routledge Taylor & Francis Group",
address = "United Kingdom",
edition = "1.",

}

RIS

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T1 - The Use of Digital Media in Physical Education

T2 - A Sport Pedagogical and Media Pedagogical Challenge?

AU - Greve, Steffen

AU - Thumel, Mareike

AU - Jastrow, Florian

AU - Süßenbach, Jessica

N1 - Publisher Copyright: © 2026 selection and editorial matter, Victoria A. Goodyear and Andrea Bundon; individual chapters, the contributors.

PY - 2025

Y1 - 2025

N2 - Usually, two central tasks are attributed to Physical Education (PE). On the one hand, students are to be enabled and encouraged to do sport throughout their lives, giving sport its own personal sense of purpose. On the other hand, students should be educated through sport, i.e. PE should impart values and develop educational potential. Digital media, which are omnipresent in students’ lives, have an enormous influence on schools as educational institutions. Learning with and about media has thus become a cross-cutting task for all subjects. In the context of PE, this means that learning processes can be supported by digital media (e.g. learning technical and tactical elements using video feedback). Equally, students should also learn what influence digital media can have on their sporting activities (e.g. what happens to personal data when young people use a fitness app). This chapter examines these areas of tension of contemporary media on the educational mandate of PE and the influences of life outside of school. In this context, sport pedagogical and media pedagogical axioms are related to each other and discussed. It is shown how PE can fulfil this task of media education without neglecting its two central tasks.

AB - Usually, two central tasks are attributed to Physical Education (PE). On the one hand, students are to be enabled and encouraged to do sport throughout their lives, giving sport its own personal sense of purpose. On the other hand, students should be educated through sport, i.e. PE should impart values and develop educational potential. Digital media, which are omnipresent in students’ lives, have an enormous influence on schools as educational institutions. Learning with and about media has thus become a cross-cutting task for all subjects. In the context of PE, this means that learning processes can be supported by digital media (e.g. learning technical and tactical elements using video feedback). Equally, students should also learn what influence digital media can have on their sporting activities (e.g. what happens to personal data when young people use a fitness app). This chapter examines these areas of tension of contemporary media on the educational mandate of PE and the influences of life outside of school. In this context, sport pedagogical and media pedagogical axioms are related to each other and discussed. It is shown how PE can fulfil this task of media education without neglecting its two central tasks.

KW - Physical education and sports

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U2 - 10.4324/9781003411758-35

DO - 10.4324/9781003411758-35

M3 - Chapter

SN - 978-1-032-53379-7

SP - 428

EP - 437

BT - Routledge Handbook of Digital Technologies in Sport, Exercise and Physical Education

A2 - Goodyear, Victoria A.

A2 - Bundon, Andrea

PB - Routledge Taylor & Francis Group

ER -

DOI