The edge of virtual communities ? An explorative analysis of clans and computer games
Research output: Contributions to collected editions/works › Article in conference proceedings › Research
Standard
The edge of virtual communities ? An explorative analysis of clans and computer games. / Wimmer, Jeffrey; Quandt, Thorsten; Vogel, Kristin.
Exploring the Edges of Gaming: Proceedings of the Vienna Games Conference 2008-2009 Future and Reality of Gaming . ed. / Konstantin Mitgutsch; Christoph Klimmt; Herbert Rosenstingl . Braumüller Verlag, 2010. p. 77-90.
Exploring the Edges of Gaming: Proceedings of the Vienna Games Conference 2008-2009 Future and Reality of Gaming . ed. / Konstantin Mitgutsch; Christoph Klimmt; Herbert Rosenstingl . Braumüller Verlag, 2010. p. 77-90.
Research output: Contributions to collected editions/works › Article in conference proceedings › Research
Harvard
Wimmer, J, Quandt, T & Vogel, K 2010, The edge of virtual communities ? An explorative analysis of clans and computer games. in K Mitgutsch, C Klimmt & H Rosenstingl (eds), Exploring the Edges of Gaming: Proceedings of the Vienna Games Conference 2008-2009 Future and Reality of Gaming . Braumüller Verlag, pp. 77-90, Vienna Games Conference - 2008, Wien, Austria, 17.10.08.
APA
Wimmer, J., Quandt, T., & Vogel, K. (2010). The edge of virtual communities ? An explorative analysis of clans and computer games. In K. Mitgutsch, C. Klimmt, & H. Rosenstingl (Eds.), Exploring the Edges of Gaming: Proceedings of the Vienna Games Conference 2008-2009 Future and Reality of Gaming (pp. 77-90). Braumüller Verlag.
Vancouver
Wimmer J, Quandt T, Vogel K. The edge of virtual communities ? An explorative analysis of clans and computer games. In Mitgutsch K, Klimmt C, Rosenstingl H, editors, Exploring the Edges of Gaming: Proceedings of the Vienna Games Conference 2008-2009 Future and Reality of Gaming . Braumüller Verlag. 2010. p. 77-90
Bibtex
@inbook{eacea894d387406aa961f9fae6de9c4d,
title = "The edge of virtual communities ?: An explorative analysis of clans and computer games",
keywords = "Media and communication studies",
author = "Jeffrey Wimmer and Thorsten Quandt and Kristin Vogel",
note = "Konferenzband umfasst Vienna Games Conference 2 (17.-19.10.2008) und 3 (25.-27.9.2009); Vienna Games Conference - 2008 ; Conference date: 17-10-2008 Through 19-10-2008",
year = "2010",
language = "English",
isbn = "978-3-7003-1758-6 ",
pages = "77--90",
editor = "Mitgutsch, {Konstantin } and Christoph Klimmt and {Rosenstingl }, {Herbert }",
booktitle = "Exploring the Edges of Gaming",
publisher = "Braum{\"u}ller Verlag",
address = "Austria",
}
RIS
TY - CHAP
T1 - The edge of virtual communities ?
T2 - Vienna Games Conference - 2008
AU - Wimmer, Jeffrey
AU - Quandt, Thorsten
AU - Vogel, Kristin
N1 - Conference code: 2
PY - 2010
Y1 - 2010
KW - Media and communication studies
M3 - Article in conference proceedings
SN - 978-3-7003-1758-6
SP - 77
EP - 90
BT - Exploring the Edges of Gaming
A2 - Mitgutsch, Konstantin
A2 - Klimmt, Christoph
A2 - Rosenstingl , Herbert
PB - Braumüller Verlag
Y2 - 17 October 2008 through 19 October 2008
ER -