Ordsall Hall in Manchester: A Creative Game for Heritage Studies

Research output: Contributions to collected editions/worksArticle in conference proceedingsResearchpeer-review

Standard

Ordsall Hall in Manchester: A Creative Game for Heritage Studies. / Fuchs, Mathias; Leighton, Deborah.
Serious Games Development and Applications: Second International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011. Proceedings. ed. / Minhua Ma; Manuel Fradinho Oliveira; João Madeiras Pereira. Springer, 2011. p. 139-145 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 6944 LNCS).

Research output: Contributions to collected editions/worksArticle in conference proceedingsResearchpeer-review

Harvard

Fuchs, M & Leighton, D 2011, Ordsall Hall in Manchester: A Creative Game for Heritage Studies. in M Ma, MF Oliveira & JM Pereira (eds), Serious Games Development and Applications: Second International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011. Proceedings. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 6944 LNCS, Springer, pp. 139-145, Serious Games Development and Applications - SGDA 2011, Lissabon, Portugal, 19.09.11. https://doi.org/10.1007/978-3-642-23834-5_13

APA

Fuchs, M., & Leighton, D. (2011). Ordsall Hall in Manchester: A Creative Game for Heritage Studies. In M. Ma, M. F. Oliveira, & J. M. Pereira (Eds.), Serious Games Development and Applications: Second International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011. Proceedings (pp. 139-145). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 6944 LNCS). Springer. https://doi.org/10.1007/978-3-642-23834-5_13

Vancouver

Fuchs M, Leighton D. Ordsall Hall in Manchester: A Creative Game for Heritage Studies. In Ma M, Oliveira MF, Pereira JM, editors, Serious Games Development and Applications: Second International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011. Proceedings. Springer. 2011. p. 139-145. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). doi: 10.1007/978-3-642-23834-5_13

Bibtex

@inbook{6ded8269f6aa4873be4fdee56e0b204d,
title = "Ordsall Hall in Manchester: A Creative Game for Heritage Studies",
abstract = "The article describes the development of an educational game at the University of Salford to facilitate learning and discussion about on a Heritage Site in Manchester: Ordsall Hall. The building has been used as a basis for a series of games about gastronomy, religion, fashion and politics of the respective times with the aim of delivering information in a playful manner. The project investigates of how a popular games engine (UT2004) can be used to create Digital Heritage representations and how features that are popular and well known amongst dedicated gamers can be ported or modified to suit an interactive environment that corresponds to scientific standards. Three games have been developed that differ in regard to {"}ludicity{"}, seriousness, depth of content implemented, and ease of use. This led to terminological considerations in regard to the notion of {"}Serious Games{"} and to a critical analysis of the terminologies used and strategic branding of games as {"}historic{"}, {"}big fun{"}, puzzle, {"}serious{"}, {"}First Person Shooter{"} or {"}Creative{"}.",
keywords = "Digital media, Digitale Kultur, Digitale Kulturen, Netzkultur , Medienkultur , Medienkulturen, Medienwissenschaften, Neue Medien, Soziale Medien, Medientheorie, Digital culture, digital Cultures, net culture, media culture, media cultures, media studies, new media, social media, media theory, Transdisciplinary studies, Cultural studies, Media and communication studies, Serious Games, Creative Games, Games with a Purpose, Games Studies, Cyberspace",
author = "Mathias Fuchs and Deborah Leighton",
year = "2011",
doi = "10.1007/978-3-642-23834-5_13",
language = "English",
isbn = "978-3-642-23833-8",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer",
pages = "139--145",
editor = "Minhua Ma and Oliveira, {Manuel Fradinho} and Pereira, {Jo{\~a}o Madeiras}",
booktitle = "Serious Games Development and Applications",
address = "Germany",
note = "Serious Games Development and Applications - SGDA 2011, SGDA 2011 ; Conference date: 19-09-2011 Through 20-09-2011",
url = "https://dblp.org/db/conf/sgda/sgda2011",

}

RIS

TY - CHAP

T1 - Ordsall Hall in Manchester

T2 - Serious Games Development and Applications - SGDA 2011

AU - Fuchs, Mathias

AU - Leighton, Deborah

N1 - Conference code: 2

PY - 2011

Y1 - 2011

N2 - The article describes the development of an educational game at the University of Salford to facilitate learning and discussion about on a Heritage Site in Manchester: Ordsall Hall. The building has been used as a basis for a series of games about gastronomy, religion, fashion and politics of the respective times with the aim of delivering information in a playful manner. The project investigates of how a popular games engine (UT2004) can be used to create Digital Heritage representations and how features that are popular and well known amongst dedicated gamers can be ported or modified to suit an interactive environment that corresponds to scientific standards. Three games have been developed that differ in regard to "ludicity", seriousness, depth of content implemented, and ease of use. This led to terminological considerations in regard to the notion of "Serious Games" and to a critical analysis of the terminologies used and strategic branding of games as "historic", "big fun", puzzle, "serious", "First Person Shooter" or "Creative".

AB - The article describes the development of an educational game at the University of Salford to facilitate learning and discussion about on a Heritage Site in Manchester: Ordsall Hall. The building has been used as a basis for a series of games about gastronomy, religion, fashion and politics of the respective times with the aim of delivering information in a playful manner. The project investigates of how a popular games engine (UT2004) can be used to create Digital Heritage representations and how features that are popular and well known amongst dedicated gamers can be ported or modified to suit an interactive environment that corresponds to scientific standards. Three games have been developed that differ in regard to "ludicity", seriousness, depth of content implemented, and ease of use. This led to terminological considerations in regard to the notion of "Serious Games" and to a critical analysis of the terminologies used and strategic branding of games as "historic", "big fun", puzzle, "serious", "First Person Shooter" or "Creative".

KW - Digital media

KW - Digitale Kultur

KW - Digitale Kulturen

KW - Netzkultur

KW - Medienkultur

KW - Medienkulturen

KW - Medienwissenschaften

KW - Neue Medien

KW - Soziale Medien

KW - Medientheorie

KW - Digital culture

KW - digital Cultures

KW - net culture

KW - media culture

KW - media cultures

KW - media studies

KW - new media

KW - social media

KW - media theory

KW - Transdisciplinary studies

KW - Cultural studies

KW - Media and communication studies

KW - Serious Games

KW - Creative Games

KW - Games with a Purpose

KW - Games Studies

KW - Cyberspace

UR - http://www.scopus.com/inward/record.url?scp=84857476819&partnerID=8YFLogxK

U2 - 10.1007/978-3-642-23834-5_13

DO - 10.1007/978-3-642-23834-5_13

M3 - Article in conference proceedings

SN - 978-3-642-23833-8

T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

SP - 139

EP - 145

BT - Serious Games Development and Applications

A2 - Ma, Minhua

A2 - Oliveira, Manuel Fradinho

A2 - Pereira, João Madeiras

PB - Springer

Y2 - 19 September 2011 through 20 September 2011

ER -