A Meta-Study on Design Knowledge for Virtual Reality in Collaborative Work
Research output: Contributions to collected editions/works › Article in conference proceedings › Research › peer-review
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Proceedings - 28th Pacific Asia Conference on Information Systems, PACIS 2024. Pacific Asia Conference on Information Systems, 2024. (Proceedings - 28th Pacific Asia Conference on Information Systems, PACIS 2024).
Research output: Contributions to collected editions/works › Article in conference proceedings › Research › peer-review
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RIS
TY - CHAP
T1 - A Meta-Study on Design Knowledge for Virtual Reality in Collaborative Work
AU - Khosrawi-Rad, Bijan
AU - Strohmann, Timo
AU - Grogorick, Linda
AU - Robra-Bissantz, Susanne
N1 - Publisher Copyright: © 2024 Pacific Asia Conference on Information Systems. All Rights Reserved.
PY - 2024
Y1 - 2024
N2 - Virtual reality (VR) is a promising technology offering immersive environments for diverse applications, including collaborative work. However, VR applications often lack user acceptance due to usability and cognitive load issues. Prescriptive design knowledge and appropriate design principles (DPs) can address these issues, but their low reusability in research and practice limits their effectiveness. This paper aims to enhance DP reusability through a meta-study of VR design knowledge, with a special focus on collaborative work. We examine 65 DPs through the lens of design science research criteria, synthesize them into a reusable set of 11 DPs via AI-based prompt engineering, and delineate future research recommendations. This paper contributes to research by consolidating existing design insights, which helps to avoid redundant design knowledge proposals. It contributes to practice by providing a reusable overview of DPs for VR applications in collaborative settings, thereby aiding in leveraging VR's full potential.
AB - Virtual reality (VR) is a promising technology offering immersive environments for diverse applications, including collaborative work. However, VR applications often lack user acceptance due to usability and cognitive load issues. Prescriptive design knowledge and appropriate design principles (DPs) can address these issues, but their low reusability in research and practice limits their effectiveness. This paper aims to enhance DP reusability through a meta-study of VR design knowledge, with a special focus on collaborative work. We examine 65 DPs through the lens of design science research criteria, synthesize them into a reusable set of 11 DPs via AI-based prompt engineering, and delineate future research recommendations. This paper contributes to research by consolidating existing design insights, which helps to avoid redundant design knowledge proposals. It contributes to practice by providing a reusable overview of DPs for VR applications in collaborative settings, thereby aiding in leveraging VR's full potential.
KW - Collaborative Work
KW - Design Knowledge
KW - Design Principle
KW - Meta-Study
KW - Virtual Reality
UR - http://www.scopus.com/inward/record.url?scp=105026560085&partnerID=8YFLogxK
M3 - Article in conference proceedings
AN - SCOPUS:105026560085
T3 - Proceedings - 28th Pacific Asia Conference on Information Systems, PACIS 2024
BT - Proceedings - 28th Pacific Asia Conference on Information Systems, PACIS 2024
PB - Pacific Asia Conference on Information Systems
T2 - 28th Pacific Asia Conference on Information Systems, PACIS 2024
Y2 - 1 July 2024 through 5 July 2024
ER -
