Mathias Fuchs

Dr.

Mathias Fuchs

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Dr. Mathias Fuchs

  1. Published

    Intelligenz-Comptoirs

    Fuchs, M., 01.04.2018, Rimini Protokoll: Staat 1-4 : Phänomene der Postdemokratie. Schipper, I. (ed.). Berlin: Verlag Theater der Zeit, p. 146-153 8 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  2. Published

    Itineraria Picta: Itineraria Scripta

    Fuchs, M., 2019, Ludotopia: Spaces, Places and Territories in Computer Games. Aarseth, E. & Günzel, S. (eds.). Bielefeld: transcript Verlag, p. 215-230 16 p.

    Research output: Contributions to collected editions/worksChapterpeer-review

  3. Published

    Cultural Politics of Games

    Fuchs, M., 2021, Strategies in Contemporary New Media Art. Grau, O. & Hinterwaldner, I. (eds.). Berlin, Boston: De Gruyter Saur, p. 78-86 9 p.

    Research output: Contributions to collected editions/worksChapterpeer-review

  4. Published

    Ruins of Excess: Computer Game Images and the Rendering of Technological Obsolescence

    Luersen, E. H. & Fuchs, M., 01.12.2021, In: Games and Culture . 16, 8, p. 1087-1110 24 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  5. Published

    Games und Gamification: Kulturhistorische, medienwissenschaftliche, politische und ästhetische Dimensionen

    Fuchs, M., 23.11.2020, Lüneburg. 318 p.

    Research output: Books and anthologiesPost-doctoral dissertations

  6. Published

    Eighteenth-century lotteries

    Fuchs, M., 11.2022, The Casino, Card and Betting Game Reader: Communities, Cultures and Play. Johnson, M. R. (ed.). New York: Bloomsbury Academic, p. 374-393 20 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  7. Published

    Attuning to What? The Uncanny Revival of the Aestheticization of Politics

    Fuchs, M., 2020, Affective Transformations: Politics-Algorithms-Media. Bösel, B. & Wiemer, S. (eds.). Lüneburg: meson press, p. 201-210 10 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  8. Published

    Phantasmal Spaces: Archetypical Venues in Computer Games

    Fuchs, M., 2019, New York: Bloomsbury Academic. 136 p.

    Research output: Books and anthologiesMonographsResearchpeer-review

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