DFG-Kolleg-Forschergruppe MECS (Medienkulturen der Computersimulation)

Organisational unit: Projectteam

Organisation profile

Computer simulations have revolutionised the sciences. Their impact left a mark in nearly every possible field of study – from microbiology, to climate research, and even astrophysics.

What new kinds of knowledge arise through computer simulations? How do they change our understanding of the sciences?

At the Institute of Advanced Study on Media Cultures of Computer Simulation (MECS), funded by the German Research Foundation (DFG), we set out to find answers to these broad questions. We seek to accomplish this in diverse ways: by analysing historical and contemporary case studies , by building an interdisciplinary network of international fellows , and by organising trans-disciplinary lectures, workshops, and conferences .

In an age of computer simulations, MECS is one of the few institutions worldwide specifically focused on understanding their wide-ranging impacts.

  1. 2015
  2. Published

    Medium, messenger, transmission: an approach to media philosophy

    Krämer, S., 20.03.2015, Amsterdam: Amsterdam University Press. 270 p. (Recursions : theories of media, materiality, and cultural techniques)

    Research output: Books and anthologiesMonographsResearchpeer-review

  3. Published

    Friedrich Kittler und der »Mißbrauch von Heeresgerät«: Zur Situation eines Denkbildes 1964 – 1984 – 2014

    Pias, C., 04.2015, In: Merkur. 69, 791, p. 31-34 14 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  4. Published

    Ghetto Blasts: Media Histories of Neighborhood Technologies between Segregation, Cooperation, and Craziness

    Vehlken, S., 15.04.2015, Neighborhood Technologies : Media and Mathematics of Dynamic Networks. Harks, T. & Vehlken, S. (eds.). Zürich: Diaphanes Verlag, p. 37-66 29 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  5. Published

    Neighborhood Techologies: An Introduction

    Vehlken, S. & Harks, T., 15.04.2015, Neighborhood Technologies: Media and Mathematics of Dynamic Networks. Vehlken, S. & Harks, T. (eds.). Zürich: Diaphanes Verlag, p. 9-16 8 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  6. Published
  7. Published

    Gods of tomorrow?

    Peldszus, R., 15.08.2015, In: New Scientist. 227, 3034, p. 42-43 2 p.

    Research output: Journal contributionsOther (editorial matter etc.)Research

  8. Published

    Symbol Systems as Cognitive and Performative Hybrids: A Reply to Axel Gelfert

    Gramelsberger, G., 27.08.2015, In: Social Epistemology Review and Reply Collective. 4, 8, p. 89 - 94 5 p.

    Research output: Journal contributionsJournal articlesTransferpeer-review

  9. Published

    Big Data: Gibt es bald mehr Antworten als Fragen?

    Vehlken, S., 07.09.2015, Lexikon der offenen Fragen. Kaube, J. & Laakmann, J. (eds.). Stuttgart: J.B. Metzler, p. 37-38 2 p.

    Research output: Contributions to collected editions/worksArticles for encyclopediaTransfer

  10. Published

    Im Netz der Dinge: Zur Einleitung

    Engemann, C. & Sprenger, F., 30.09.2015, Internet der Dinge: Über smarte Objekte, intelligente Umgebungen und die technische Durchdringung der Welt. Engemann, C. & Sprenger, F. (eds.). Bielefeld: transcript Verlag, p. 7-57 51 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  11. Published

    On the Spot: The Double Immersion of Virtual Reality

    Warnke, M., 30.10.2015, Immersion in the Visual Arts and Media. Liptay, F. (ed.). Leiden: Rodopi, p. 204 - 213 10 p. ( Studies in Intermediality; vol. 9).

    Research output: Contributions to collected editions/worksChapterpeer-review

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