DFG-Kolleg-Forschergruppe MECS (Medienkulturen der Computersimulation)
Organisational unit: Projectteam
Organisation profile
Computer simulations have revolutionised the sciences. Their impact left a mark in nearly every possible field of study – from microbiology, to climate research, and even astrophysics.
What new kinds of knowledge arise through computer simulations? How do they change our understanding of the sciences?
At the Institute of Advanced Study on Media Cultures of Computer Simulation (MECS), funded by the German Research Foundation (DFG), we set out to find answers to these broad questions. We seek to accomplish this in diverse ways: by analysing historical and contemporary case studies , by building an interdisciplinary network of international fellows , and by organising trans-disciplinary lectures, workshops, and conferences .
In an age of computer simulations, MECS is one of the few institutions worldwide specifically focused on understanding their wide-ranging impacts.
- Journal articles › Transfer › Peer-reviewed
- Published
Symbol Systems as Cognitive and Performative Hybrids: A Reply to Axel Gelfert
Gramelsberger, G., 27.08.2015, In: Social Epistemology Review and Reply Collective. 4, 8, p. 89 - 94 5 p.Research output: Journal contributions › Journal articles › Transfer › peer-review
- Published
Wie entstehen Raum-Events? Siegfried Gliedion und die Welt der Ereignisse
Janssen, A., 2014, In: Baumeister. 111, 14, p. 80-83 4 p.Research output: Journal contributions › Journal articles › Transfer › peer-review
- Journal articles › Research › Peer-reviewed
- Published
Absorbing the gaze, scattering looks: Klimt’s distinctive style and its two-fold effect on the eye of the beholder
Miscenà, A., Arato, J. & Rosenberg, R., 06.10.2020, In: Journal of Eye Movement Research. 13, 2, 13 p., 8.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Accounting for Information Infrastructure as Medium for Organisational Change
Boell, S. K. & Hoof, F., 02.01.2020, In: Accounting History Review. 30, 1, p. 45-68 24 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
America's army and the military recruitment and management of 'talent': An interview with Colonel Casey Wardynski
Allen, R., 01.06.2014, In: Journal of Gaming and Virtual Worlds. 6, 2, p. 179-191 13 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Archivreisen. Teil I: Zuhause im Archiv
Zindel, H. & Zetti, D., 2021, In: Zeitschrift für Medienwissenschaft. 13, 2, p. 152-158 7 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Assessing the added value of the recent declaration on unregulated fishing for sustainable governance of the central Arctic Ocean
Shephard, G. E., Dalen, K., Aparício, S., Beumer, L., Birkeland, R., Gkikas, N., Kourantidou, M., Ktenas, P., Linde, P. W., Marazzi, F., Pincinato, R. B. M., Radianti, J., Schartmüller, B., Stübner, E. I., Varnajot, A., Vullierme, M., Zhilina, I. & Peldszus, R., 01.04.2016, In: Marine Policy. 66, p. 50-57 8 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Ästhetik des Digitalen: Das Digitale und die Berechenbarkeit
Warnke, M., 2014, In: Zeitschrift für Ästhetik und Allgemeine Kunstwissenschaft . 59, 2, p. 278-286 9 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Between symmetry and asymmetry: spontaneous symmetry breaking as narrative knowing
Borrelli, A., 01.04.2021, In: Synthese. 198, 4, p. 3919-3948 30 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Bewegte Spiele: Zur Verschiebung des Verhältnisses von Spiel und Alltagswelt durch mobile Games
Schrape, N. & Fuchs, M., 2013, In: Sprache und Literatur. 44, 1, p. 69-83 15 p.Research output: Journal contributions › Journal articles › Research › peer-review