DFG-Kolleg-Forschergruppe MECS (Medienkulturen der Computersimulation)

Organisational unit: Projectteam

Organisation profile

Computer simulations have revolutionised the sciences. Their impact left a mark in nearly every possible field of study – from microbiology, to climate research, and even astrophysics.

What new kinds of knowledge arise through computer simulations? How do they change our understanding of the sciences?

At the Institute of Advanced Study on Media Cultures of Computer Simulation (MECS), funded by the German Research Foundation (DFG), we set out to find answers to these broad questions. We seek to accomplish this in diverse ways: by analysing historical and contemporary case studies , by building an interdisciplinary network of international fellows , and by organising trans-disciplinary lectures, workshops, and conferences .

In an age of computer simulations, MECS is one of the few institutions worldwide specifically focused on understanding their wide-ranging impacts.

  1. Published

    Rethinking Gamification

    Fuchs, M. (ed.), Fizek, S. (ed.), Ruffino, P. (ed.) & Schrape, N. (ed.), 16.06.2014, Lüneburg: meson press. 344 p.

    Research output: Books and anthologiesCollected editions and anthologiesResearch

  2. Published

    Plutonium Worlds: Fast Breeders, Systems Analysis and Computer Simulation in the Age of Hypotheticality

    Vehlken, S., 25.08.2014, In: Communication +1. 3, 1, 23 p., 7.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  3. Published

    Computersimulation

    Vehlken, S., Schrickel, I. & Pias, C., 2015, Futurologien: Ein Glossar des Zukunftswissens. Bühler, B. & Willer, S. (eds.). 1 ed. München: Wilhelm Fink Verlag, p. 181-192 12 p. (TRAJEKTE - Eine Reihe des Zentrums für Literatur- und Kulturforschung Berlin).

    Research output: Contributions to collected editions/worksArticles for encyclopediaResearch

  4. Published

    Images of Feasibility: On the Viscourse of Climate Engineering

    Schrickel, I., 04.2014, Image Politics of Climate Change: Visualizations, Imaginations, Documentations. Schneider, B. & Nocke, T. (eds.). Bielefeld: transcript Verlag, p. 363-382 20 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  5. Published

    Gamification and Governmentality

    Schrape, N., 23.06.2014, Rethinking Gamification. Mathias, F., Fizek, S., Ruffino, P. & Schrape, N. (eds.). Lüneburg: meson press, p. 21-46 26 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  6. Published

    Das Seufzen der Olimpia

    Warnke, M., 2014, Interventionen: Festschrift für Georg Christoph Tholen. Haase, F. & Heilmann, T. A. (eds.). Marbug: Schüren Verlag, p. 323-331 8 p. (Marburger Schriften zur Medienforschung; vol. 45).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  7. Published

    Virtuelle Realität, 3D und Simulation

    Warnke, M., 2014, Bild: Ein interdisziplinäres Handbuch. Günzel, S. & Mersch, D. (eds.). Stuttgart: J.B. Metzler, p. 273-277 5 p.

    Research output: Contributions to collected editions/worksArticles for encyclopediaResearch

  8. Published

    Relationen im Raum: Visualisierung topographischer Klein(st)strukturen

    Hüttenmeister, N., Kollatz, T., Rütenik, T., Warnke, M., Wedemeyer, C. & Ziai, T., 2013, In: Kalonymos. 16, 4, p. 4-6 3 p.

    Research output: Journal contributionsJournal articlesResearch

  9. Published

    Agentenspiele. Crowd Management, Sozialsimulation und Big Data

    Vehlken, S. & Pias, C., 01.02.2014, Managementperspektiven für die Zivilgesellschaft des 21. Jahrhunderts: Management als Liberal Art. von Müller, C. & Zinth, C-P. (eds.). Berlin: Springer, p. 167-182 16 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  10. Published

    "Mit eben so viel Kunst als Wahrheit": Die Entwicklung der Schmeißfliege im Bild bei Johann Moritz David Herold

    Wellmann, J., 2013, Bildwelten des Wissens: Kunsthistorisches Jahrbuch für Bildkritik. Vol. 9,2. p. 61-66 6 p. (Bildwelten des Wissens : Kunsthistorisches Jahrbuch für Bildkritik; vol. 9,2).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  11. Published

    Medienästhetik

    Hörl, E. (ed.) & Hansen, M. B. N. (ed.), 04.2013, Zürich: Diaphanes Verlag. 216 p. (Zeitschrift für Medienwissenschaft; vol. 1/2013, no. 8)

    Research output: Books and anthologiesSpecial Journal issueResearch

  12. Published

    Bewegte Spiele: Zur Verschiebung des Verhältnisses von Spiel und Alltagswelt durch mobile Games

    Schrape, N. & Fuchs, M., 2013, In: Sprache und Literatur. 44, 1, p. 69-83 15 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  13. Published

    Medien-Traum-Protokolle

    Warnke, M., 2013, Das Medium meiner Träume: Hartmut Winkler zum 60. Geburtstag. Adelmann, R. & Bergermann, U. (eds.). 1. ed. Berlin: Verbrecher Verlag, p. 305-324 20 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  14. Published

    After Affects: Zealous Zombies, Panic Prevention, Crowd Simulation

    Vehlken, S., 01.10.2014, Timing of Affect: epistemologies, aesthetics, politics. Angerer, M-L., Bösel, B. & Ott, M. (eds.). Berlin: Diaphanes Verlag, p. 303-320 18 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  15. Published

    Postmoderne Medientheorien

    Vehlken, S., 2014, Handbuch Medienwissenschaft. Schröter, J. (ed.). Stuttgart: J.B. Metzler, p. 115-124 8 p.

    Research output: Contributions to collected editions/worksArticles for encyclopediaResearch

  16. Published

    Das Atom-Ei des Columbus: Kernkraft und Computersimulation im Zeitalter der Hypothetizität

    Vehlken, S., 2014, Trial and Error: Szenarien medialen Handelns. Wolfsteiner, A. & Rautzenberg, M. (eds.). Paderborn: Wilhelm Fink Verlag, p. 149-172 20 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  17. Published

    Reality Mining: Neue Mengen-Lehren in Social Simulations

    Vehlken, S., 01.11.2014, Soziale Medien - Neue Massen: Medienwissenschaftliche Symposien der DFG. Baxmann, I., Beyes, T. & Pias, C. (eds.). Zürich, Berlin: Diaphanes Verlag, p. 185-203 19 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  18. Published

    Databases as citadels in the web 2.0

    Warnke, M., 2013, Unlike Us Reader: Social Media Monopolies and the Their Alternatives. Lovink, G. & Rasch, M. (eds.). Amsterdam: Institute of Network Cultures, p. 76-89 13 p. (INC Reader; no. 8).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  19. Published

    Quantencomputer/Quantenkryptographie

    Warnke, M., 2014, Handbuch Medienwissenschaft. Schröter, J. (ed.). 1 ed. Stuttgart: J.B. Metzler, p. 369-371 3 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  20. Published

    Quantencomputer. Taktlos

    Warnke, M., 2013, Kulturtechniken der Synchronisation. Kassung, C. & Macho, T. (eds.). Paderborn: Wilhelm Fink Verlag, p. 269-287 18 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

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