DFG-Kolleg-Forschergruppe MECS (Medienkulturen der Computersimulation)

Organisational unit: Projectteam

Organisation profile

Computer simulations have revolutionised the sciences. Their impact left a mark in nearly every possible field of study – from microbiology, to climate research, and even astrophysics.

What new kinds of knowledge arise through computer simulations? How do they change our understanding of the sciences?

At the Institute of Advanced Study on Media Cultures of Computer Simulation (MECS), funded by the German Research Foundation (DFG), we set out to find answers to these broad questions. We seek to accomplish this in diverse ways: by analysing historical and contemporary case studies , by building an interdisciplinary network of international fellows , and by organising trans-disciplinary lectures, workshops, and conferences .

In an age of computer simulations, MECS is one of the few institutions worldwide specifically focused on understanding their wide-ranging impacts.

  1. Published

    Databases as citadels in the web 2.0

    Warnke, M., 2013, Unlike Us Reader: Social Media Monopolies and the Their Alternatives. Lovink, G. & Rasch, M. (eds.). Amsterdam: Institute of Network Cultures, p. 76-89 13 p. (INC Reader; no. 8).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  2. Published

    'Foreshadows and Repercussions': Histories of air war and the recasting of cities and citizens

    Page, A., 11.2014, In: Contemporary European History. 23, 4, p. 645-655 11 p.

    Research output: Journal contributionsScientific review articlesResearch

  3. Published

    America's army and the military recruitment and management of 'talent': An interview with Colonel Casey Wardynski

    Allen, R., 01.06.2014, In: Journal of Gaming and Virtual Worlds. 6, 2, p. 179-191 13 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  4. Published

    Wie entstehen Raum-Events? Siegfried Gliedion und die Welt der Ereignisse

    Janssen, A., 2014, In: Baumeister. 111, 14, p. 80-83 4 p.

    Research output: Journal contributionsJournal articlesTransferpeer-review

  5. Published

    Transparenz und Geheimnis

    Beyes, T. & Pias, C., 2014, In: Zeitschrift für Kulturwissenschaften. 8, 2, p. 111-117 7 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  6. Published

    Datenbanken als Zitadellen des Web 2.0

    Warnke, M., 2014, Soziale Medien – Neue Massen: Medienwissenschaftlichen Symposium der Deutschen Forschungsgemeinschaft. Baxmann, I., Beyes, T. & Pias, C. (eds.). Zürich: Diaphanes Verlag, p. 135-149 15 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  7. Published

    Fluide Säcke: Raumanzüge als Operationalisierungstechniken des Körpers

    Kasprowicz, D., 2014, Haut und Hülle: Umschlag und Verpackung; Techniken des Umschließens und Verkleidens. Seiderer, U. & Fisch, M. (eds.). Berlin: Rotbuch Verlag, p. 257-272 14 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  8. Published

    Von Schmetterlingen und Atomreaktoren: Medien und Politiken der Resilienz am IIASA

    Schrickel, I., 2014, In: Behemoth : a Journal on Civilization. 7 , 2, p. 5-25 21 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  9. Published

    Soziale Medien: Neue Massen

    Baxmann, I. (ed.), Beyes, T. (ed.) & Pias, C. (ed.), 01.09.2014, Zürich: Diaphanes Verlag. 368 p. (Medienwissenschaftliche Symposien der DFG)

    Research output: Books and anthologiesCollected editions and anthologiesResearch

  10. Published

    Gaia's Game

    Schrape, N., 09.2014, In: Communication +1. 3, 24 p., 5.

    Research output: Journal contributionsJournal articlesResearchpeer-review

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