Centre for Digital Cultures

Organisational unit: Institute

Organisation profile

Contemporary culture is characterized by the ubiquity of digital media technologies and infrastructures, which are constantly configuring our techniques for processing, storing, and transmitting data. As a result, our everyday practices of connecting, relating, reading, writing, perceiving, sharing, competing, and communicating are undergoing significant changes. At the same time, these technologies are closely tied to major societal challenges such as climate change, global conflicts, digital divides and social unjustness. In this dynamic context, the Centre for Digital Cultures (CDC) directly addresses the emergence of new and complex qualities of vernacular socio-technical life. This involves the development of advanced theory and innovative study programmes. We are concerned with the question of how we can understand and shape digital cultures today​​​​​​​.

Main research areas

The digital shift re-shapes the cultural sectors, and, indeed, everyday life, politics, law, and economics. the Centre for Digital Cultures (CDC), affiliated to Leuphana University of Lüneburg, examines this shift through a range of interdisciplinary methodologies, including media, cultural and social studies, through knowledge creation and transfer, as well as by developing experimental and interventionist media practices. Established in 2012, as one of the first research centres in Europe to research the emergence of digital cultures, the CDC continues to produce cutting-edge research on socio-technical regimes of inclusion and exclusion. Since its inception, the CDC has built an innovative network and research environment, where academic institutions, practitioners, and civil society stakeholders engage with new concepts, formats, and applications within digital cultures.

Current Research Areas

  • Climate Futures
  • (B)Orders, Identities and Belonging in the Digital Age
  • Cities, Infrastructures, Logistics, Platforms 
  1. Published

    From engagement to life, or: How to do things with gamification?

    Ruffino, P., 2014, Rethinking Gamification. Fuchs, M., Fizek, S., Ruffino, P. & Schrape, N. (eds.). Lüneburg: meson press, p. 47-69 23 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  2. Published

    From biased robots to race as technology

    Luchs, I., 09.2022, In: Ephemera: Theory & Politics in Organization. 22, 2

    Research output: Journal contributionsCritical reviewsResearch

  3. Published

    Friedrich Kittler und der „Mißbrauch von Heeresgerät“: Zur Situation eines Denkbilds 1964 / 1984 / 2014

    Pias, C., 2016, Zweckentfremdung: 'Unsachgemäßer' Gebrauch als kulturelle Praxis. Keller, D. & Dillschnitter, M. (eds.). 1 ed. Parderborn: Wilhelm Fink Verlag, p. 63-80 18 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  4. Published

    Friedrich Kittler und der »Mißbrauch von Heeresgerät«: Zur Situation eines Denkbildes 1964 – 1984 – 2014

    Pias, C., 04.2015, In: Merkur. 69, 791, p. 31-34 14 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  5. Published

    Friedrich Kittler: E-Special Introduction

    Parikka, J. & Feigelfeld, P., 12.2015, In: Theory, Culture & Society. 32, 7-8, p. 349-358 10 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  6. Published

    Free work

    Beverungen, A., Otto, B., Spoelstra, S. & Kenny, K., 24.02.2013, In: Ephemera: Theory & Politics in Organization. 13, 1, p. 1-9 9 p.

    Research output: Journal contributionsJournal articlesResearch

  7. Published

    Free Labour, Social Media, Management: Challenging Marxist Organization Studies

    Beverungen, A., Böhm, S. & Land, C., 04.2015, In: Organization Studies. 36, 4, p. 473-489 17 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  8. Published

    Foul Play in Context: Cardsharps and Spoilsports

    Fuchs, M., 2013, Context Matters!: Exploring and Reframing Games and Play in Context. Mitgutsch, K., Huber, S., Rosenstingl, H., Wagner, M. & Wimmer, J. (eds.). Wien: New Academic Press, p. 76 - 88 13 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  9. Published

    Fort da. Ein Zirkular über bewegte Bücher: Fragen von Claus Pias. Antworten von Andreas Bernard, Timon Beyes, Hans Ulrich Gumbrecht, Christian Kracht, Thomas Macho, Eckhart Nickel, Joseph Vogl und Sigrid Weigel

    Pias, C., Bernard, A., Beyes, T., Gumbrecht, H. U., Kracht, C., Macho, T., Nickel, E., Vogl, J. & Weigel, S., 2015, Das bewegte Buch: ein Katalog der gelesenen Bücher; mit 104 Beispielen aus dem Deutschen Literaturarchiv Marbach. Gfrereis, H. & Pias, C. (eds.). Marbach: Deutsche Schillergesellschaft e.V., p. 68-87 20 p. (Marbacher Magazin; vol. 150/151/152).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  10. Published

    Filmische Moderne: 60 Fragmente

    Fahle, O. (Editor), Gotto, L. (Editor), Neitzel, B. (Editor), Nowak, L. (Editor), Wagner, H. (Editor), Wendler, A. (Editor) & Wentz, D. (Editor), 27.02.2019, Bielefeld: transcript Verlag. 462 p.

    Research output: Books and anthologiesCollected editions and anthologiesResearch