The Expert in the Loop: Developing a Provenance Linked Open Data Management Platform

Activity: Talk or presentationConference PresentationsResearch

Event

Digital Humanities 2022: RESPONDING TO ASIAN DIVERSITY

25.07.2229.07.22

Tokio, Japan

Event: Conference

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Activities

  1. Taking ICALL to task: Blending form-focus & task-based foreign language learning
  2. All Surface: Blobs and the Liquefaction of Architecture
  3. Framing Emerging Technologies in Interstitial Issue Fields: Insights from the Blockchain Technology
  4. Teaching the machine how to assess grammar skills. Modelling verb-tense exercise characteristics as a basis for an adaptive E-learning system
  5. Revitalizing the script as a concept to understand structure and agency in institutional theory
  6. Global Classroom. Introduction, presentation and workshop
  7. Oral Learner Interaction in the Context of an Educational Escape Game: A Mixed Method Study
  8. Revisiting the concept of the script in institutional theory
  9. Towards a fully-automated adaptive e-learning environment: A predictive model for difficulty generating factors in gap-filling activities that target English tense-aspect-mood
  10. Using a Longitudinal Mixed-Methods Approach in HESD Research: Reflections on Pitfalls and Added Value
  11. Investigating learner pragmatics at the discourse level: Challenges, complexities and insights
  12. Performance resource depletion influence on performance: Advancing concepts and findings
  13. International Workshop - Pragmatic Markers, Discourse Markers and Modal Particles: What do we know and where do we go from here?
  14. The global classroom: Introduction, presentation and workshops
  15. Chain of Fools? Sensemaking Dynamics regarding the Issue of the Blockchain Technology in the FinTech Field
  16. The Irish English discourse marker sure at the semantics/pragmatics interface
  17. Review in Application Process for External University
  18. Zombieland: Agent-based Computer Simulation
  19. Interstitial spaces as garbage cans of field transformation where problems and solutions meet: the case of blockchain and music cross-fertilization
  20. Navigating between Predictability and Creativity in Complex Innovation Processes: The Role of Entrainment and Detrainment in Temporal Work
  21. Where Did It Come From? Deep Learning for Event Extraction in Art Provenance
  22. Challenging the functionality of audits: Examining the bureaucratization of risks with Franz Kafka
  23. Going Green: Digital project work as a transdisciplinary and transcultural task in the foreign language and STEM classrooms
  24. The global classroom. Introduction, presenation and workshop: Introduction, presenation and workshop
  25. Experiences with applying for and managing large DFG projects
  26. Merely Chocolate-Covered Broccoli? From Early CALL to Digital Game-Based Language Learning
  27. Bridging the Curricular Divide. Integrating sustainability and EFL instruction in a project (week) context for secondary school learners of English and Science
  28. Contagious Agents: From Generative Social Science to the Computer Simulation of Epidemics
  29. Performativity and Authenticity in the Web 2.0-Enhanced Foreign Language Classroom
  30. Blogs in the Foreign Language Classroom
  31. From Podcast to Simulation Projects - Web 2.0 Projects in the Secondary EFL Classroom
  32. Language Learning in Blended-Learning Projects: Moodle, Web 2.0, and Learner Agency
  33. Where is language use in the description of the Englishes? - ESSE 2006
  34. Founding Workshop of the ERC Project Principles Of Disruption - ERC 2013
  35. A utilitarian notion of responsibility for sustainability
  36. Language Policy and Language Learning: New Paradigms and New Challenges - LPLL 2009
  37. Calculating Disaster. Swarming, Panic, and Crowd Control
  38. Dealing with temporal tensions in drug development processes
  39. Teaching and Exploring Sustainability in Virtual Space
  40. Swarm Robotics