Ordsall Hall in Manchester: A Creative Game for Heritage Studies

Publikation: Beiträge in SammelwerkenAufsätze in KonferenzbändenForschungbegutachtet

Authors

The article describes the development of an educational game at the University of Salford to facilitate learning and discussion about on a Heritage Site in Manchester: Ordsall Hall. The building has been used as a basis for a series of games about gastronomy, religion, fashion and politics of the respective times with the aim of delivering information in a playful manner. The project investigates of how a popular games engine (UT2004) can be used to create Digital Heritage representations and how features that are popular and well known amongst dedicated gamers can be ported or modified to suit an interactive environment that corresponds to scientific standards. Three games have been developed that differ in regard to "ludicity", seriousness, depth of content implemented, and ease of use. This led to terminological considerations in regard to the notion of "Serious Games" and to a critical analysis of the terminologies used and strategic branding of games as "historic", "big fun", puzzle, "serious", "First Person Shooter" or "Creative".
OriginalspracheEnglisch
TitelSerious Games Development and Applications : Second International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011. Proceedings
HerausgeberMinhua Ma, Manuel Fradinho Oliveira, João Madeiras Pereira
Anzahl der Seiten7
VerlagSpringer
Erscheinungsdatum2011
Seiten139-145
ISBN (Print)978-3-642-23833-8
ISBN (elektronisch)978-3-642-23834-5
DOIs
PublikationsstatusErschienen - 2011
VeranstaltungSerious Games Development and Applications - SGDA 2011 - Lissabon, Portugal
Dauer: 19.09.201120.09.2011
Konferenznummer: 2
https://dblp.org/db/conf/sgda/sgda2011

DOI