DFG-Kolleg-Forschergruppe MECS (Medienkulturen der Computersimulation)
Organisational unit: Projectteam
Organisation profile
Computer simulations have revolutionised the sciences. Their impact left a mark in nearly every possible field of study – from microbiology, to climate research, and even astrophysics.
What new kinds of knowledge arise through computer simulations? How do they change our understanding of the sciences?
At the Institute of Advanced Study on Media Cultures of Computer Simulation (MECS), funded by the German Research Foundation (DFG), we set out to find answers to these broad questions. We seek to accomplish this in diverse ways: by analysing historical and contemporary case studies , by building an interdisciplinary network of international fellows , and by organising trans-disciplinary lectures, workshops, and conferences .
In an age of computer simulations, MECS is one of the few institutions worldwide specifically focused on understanding their wide-ranging impacts.
- Articles for encyclopedia › Research
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Computersimulation
Vehlken, S., Schrickel, I. & Pias, C., 2015, Futurologien: Ein Glossar des Zukunftswissens. Bühler, B. & Willer, S. (eds.). 1 ed. München: Wilhelm Fink Verlag, p. 181-192 12 p. (TRAJEKTE - Eine Reihe des Zentrums für Literatur- und Kulturforschung Berlin).Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
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Ereignis
Engemann, C., Traue, B. & Scholz, R., 2014, DiskursNetz: Wörterbuch der interdisziplinäre Diskursforschung. Wrana, D., Ziem, A., Reisigl, M., Nonhoff, M. & Angermüller, J. (eds.). Berlin: Suhrkamp Verlag, p. 134 1 p. (Suhrkamp-Taschenbuch Wissenschaft; vol. 2097).Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
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Genealogie
Engemann, C. & Traue, B., 2014, DiskursNetz : Wörterbuch für interdisziplinäre Diskursforschung. Wrana, D., Ziem, A., Reisigl, M., Nonhoff, M. & Angermüller, J. (eds.). Berlin: Suhrkamp Verlag, p. 161-162 2 p.Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
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‘Lichtschwert.’
Engemann, C., 2014, Wörterbuch Kinematografischer Objekte.. Böttcher, M., Göttel, D., Horstmann, F., Müller, J-P., Panthenburg, V., Waack, L. & Wuzella, R. (eds.). August Verlag, p. 90–91 2 p.Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
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Postmoderne Medientheorien
Vehlken, S., 2014, Handbuch Medienwissenschaft. Schröter, J. (ed.). Stuttgart: J.B. Metzler, p. 115-124 8 p.Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
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Schwärmen
Vehlken, S., 10.2022, Historisches Wörterbuch des Mediengebrauchs. Christians, H., Bickenbach, M. & Wegmann, N. (eds.). 1 ed. Wien: Böhlau Verlag GmbH, Vol. 3. p. 404-429 26 p.Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
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Street Wisdom
Vehlken, S., 01.2020, Universalenzyklopädie menschlicher Klugheit: Festschrift für Bernhard Siegert. Krajewski, M. & Maye, H. (eds.). Berlin: Kulturverlag Kadmos , p. 212-213 2 p.Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
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Virtuelle Realität, 3D und Simulation
Warnke, M., 2014, Bild: Ein interdisziplinäres Handbuch. Günzel, S. & Mersch, D. (eds.). Stuttgart: J.B. Metzler, p. 273-277 5 p.Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
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Virtuelle Realität, 3D und Simulation
Warnke, M., 2014, Bild.: Ein interdisziplinäres Handbuch. Günzel, S. & Mersch, D. (eds.). Weimar: J.B. Metzler, p. 273-277 5 p.Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
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Virtuelle Städte
Vehlken, S., 15.11.2018, Handbuch Virtualität. Rieger, S. & Kasprowicz, D. (eds.). Wiesbaden: Springer, 25 p.Research output: Contributions to collected editions/works › Articles for encyclopedia › Research