DFG-Kolleg-Forschergruppe MECS (Medienkulturen der Computersimulation)
Organisational unit: Projectteam
Organisation profile
Computer simulations have revolutionised the sciences. Their impact left a mark in nearly every possible field of study – from microbiology, to climate research, and even astrophysics.
What new kinds of knowledge arise through computer simulations? How do they change our understanding of the sciences?
At the Institute of Advanced Study on Media Cultures of Computer Simulation (MECS), funded by the German Research Foundation (DFG), we set out to find answers to these broad questions. We seek to accomplish this in diverse ways: by analysing historical and contemporary case studies , by building an interdisciplinary network of international fellows , and by organising trans-disciplinary lectures, workshops, and conferences .
In an age of computer simulations, MECS is one of the few institutions worldwide specifically focused on understanding their wide-ranging impacts.
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'Foreshadows and Repercussions': Histories of air war and the recasting of cities and citizens
Page, A., 11.2014, In: Contemporary European History. 23, 4, p. 645-655 11 p.Research output: Journal contributions › Scientific review articles › Research
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Friedrich Kittler und der »Mißbrauch von Heeresgerät«: Zur Situation eines Denkbildes 1964 – 1984 – 2014
Pias, C., 04.2015, In: Merkur. 69, 791, p. 31-34 14 p.Research output: Journal contributions › Journal articles › Research › peer-review
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Friedrich Kittler und der „Mißbrauch von Heeresgerät“: Zur Situation eines Denkbilds 1964 / 1984 / 2014
Pias, C., 2016, Zweckentfremdung: 'Unsachgemäßer' Gebrauch als kulturelle Praxis. Keller, D. & Dillschnitter, M. (eds.). 1 ed. Parderborn: Wilhelm Fink Verlag, p. 63-80 18 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
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Gaia's Game
Schrape, N., 09.2014, In: Communication +1. 3, 24 p., 5.Research output: Journal contributions › Journal articles › Research › peer-review
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Gamification and Governmentality
Schrape, N., 23.06.2014, Rethinking Gamification. Mathias, F., Fizek, S., Ruffino, P. & Schrape, N. (eds.). Lüneburg: meson press, p. 21-46 26 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
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Genealogie
Engemann, C. & Traue, B., 2014, DiskursNetz : Wörterbuch für interdisziplinäre Diskursforschung. Wrana, D., Ziem, A., Reisigl, M., Nonhoff, M. & Angermüller, J. (eds.). Berlin: Suhrkamp Verlag, p. 161-162 2 p.Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
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Ghetto Blasts: Media Histories of Neighborhood Technologies between Segregation, Cooperation, and Craziness
Vehlken, S., 15.04.2015, Neighborhood Technologies : Media and Mathematics of Dynamic Networks. Harks, T. & Vehlken, S. (eds.). Zürich: Diaphanes Verlag, p. 37-66 29 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
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Giovan Battista Della Porta's construction of pneumatic phenomena and his use of recipes as heuristic tools
Borrelli, A., 01.08.2020, In: Centaurus. 62, 3, p. 406-424 19 p.Research output: Journal contributions › Journal articles › Research › peer-review
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Gluing life together. Computer simulation in the life sciences: An Introduction
Wellmann, J., 01.12.2018, In: History and Philosophy of the Life Sciences. 40, 4, 10 p., 70.Research output: Journal contributions › Journal articles › Research
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Gods of tomorrow?
Peldszus, R., 15.08.2015, In: New Scientist. 227, 3034, p. 42-43 2 p.Research output: Journal contributions › Other (editorial matter etc.) › Research