DFG-Kolleg-Forschergruppe MECS (Medienkulturen der Computersimulation)
Organisational unit: Projectteam
Organisation profile
Computer simulations have revolutionised the sciences. Their impact left a mark in nearly every possible field of study – from microbiology, to climate research, and even astrophysics.
What new kinds of knowledge arise through computer simulations? How do they change our understanding of the sciences?
At the Institute of Advanced Study on Media Cultures of Computer Simulation (MECS), funded by the German Research Foundation (DFG), we set out to find answers to these broad questions. We seek to accomplish this in diverse ways: by analysing historical and contemporary case studies , by building an interdisciplinary network of international fellows , and by organising trans-disciplinary lectures, workshops, and conferences .
In an age of computer simulations, MECS is one of the few institutions worldwide specifically focused on understanding their wide-ranging impacts.
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California Thinking. Die drei ??? als Medienphilosophen
Vehlken, S., 01.01.2019, 10 Minuten Philosophie. Christoph, J. & Kristin, D. (eds.). Paderborn: Wilhelm Fink Verlag, p. 155-165 10 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
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Clouds and Balloons: James Glaisher's Vertical Voyages
Zindel, H., 03.2020, Silver Linings: Clouds in Art and Science. Jørgensen, D. & Jørgensen, F. A. (eds.). Trondheim: Museumsforlaget, p. 27–37 11 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
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Collectives, Connectives, and the ‘Nonsense1 of Participation
Pias, C., 02.2016, ReClaiming participation: technology - mediation - collectivity . Denecke, M., Ganzert, A., Stock, R. & Otto, I. (eds.). Bielefeld: transcript Verlag, p. 23-38 17 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
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Computerscreen und Tafelbild
Warnke, M., 2016, Let's mix (all media) together & Hans Dieter Huber . Paflik-Huber, H. (ed.). Ostfildern: Hatje Cantz Verlag, p. 293-298 6 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
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Computersimulation
Vehlken, S., Schrickel, I. & Pias, C., 2015, Futurologien: Ein Glossar des Zukunftswissens. Bühler, B. & Willer, S. (eds.). 1 ed. München: Wilhelm Fink Verlag, p. 181-192 12 p. (TRAJEKTE - Eine Reihe des Zentrums für Literatur- und Kulturforschung Berlin).Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
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Computer Simulations Then and Now: an Introduction and Historical Reassessment
Borrelli, A. & Wellmann, J., 01.12.2019, In: NTM International Journal of History and Ethics of Natural Sciences, Technology and Medicine. 27, 4, p. 407-417 11 p.Research output: Journal contributions › Other (editorial matter etc.) › Research
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Constructing strangeness: Exploratory modeling and concept formation
Borrelli, A., 20.08.2021, In: Perspectives on Science. 29, 4, p. 388-408 21 p.Research output: Journal contributions › Journal articles › Research › peer-review
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Contagious Agents: Epidemics, Networks, Computer Simulations
Vehlken, S., 16.01.2019, Imitation, Contagion, Suggestion: On Mimesis and Society. Borch, C. (ed.). 1 ed. Routledge Taylor & Francis Group, 20 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
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Correction to: Operative communication: project Cybersyn and the intersection of information design, interface design, and interaction design (AI & SOCIETY, (2022), 10.1007/s00146-021-01346-2)
Vehlken, S., 29.06.2022, In: AI & Society. 2022, 2 p.Research output: Journal contributions › Other (editorial matter etc.) › Research