Browse by research area

  1. Published

    Das Ende der alten Zeitungsindustrie

    Novy, L. & Wäscher, T., 2013, In: Berliner Republik : das Debattenmagazin. 14, 5, 10 p.

    Research output: Journal contributionsJournal articlesTransfer

  2. Published

    Eine Partei lebt

    Novy, L. & Stauss, F., 2014, Wahl 2013: Macht, Medien, Milliardäre : Analysen zur Nationalratswahl. Hofer, T. & Tóth, B. (eds.). 2 ed. Münster: LIT Verlag, p. 125-135 (Politik Aktuell; no. 14).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  3. Published

    Satan is Boring: Book Review Evil Media & Spam

    Mendoza, N., 02.2014, In: Radical Philosophy. 183, p. 53-56 4 p.

    Research output: Journal contributionsCritical reviewsTransfer

  4. Published

    Places of Memory, Topologies of Remembrance: On Still/Silence - Text for solo exhibition by Erika Matsunami & Antonis

    Yoshida, M., 2011, Still = Silent. Matsunami, E. (ed.). Berlin: Revolver Publishing, p. 41-43 3 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesTransfer

  5. Published

    Die Magischen Kanäle: Clemens Krümmel und Miya Yoshida über Joëlle De La Casinière bei Croy Nielsen

    Krümmel, C. & Yoshida, M., 2006, In: Texte zur Kunst. 63, p. 221-224 4 p.

    Research output: Journal contributionsJournal articlesTransfer

  6. Published

    Phil Fish – duża ryba w małym stawie? Portret niezależnego projektanta z czasów młodości

    Fizek, S., 2013, In: Magazyn LAG. 2, p. 14-18 5 p.

    Research output: Journal contributionsJournal articlesTransfer

  7. Tekstowanie Hegiraskopu Stuarta Moulthropa

    Fizek, S., 2010, In: Dekada Literacka . p. 38-45 8 p., 1-2.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  8. Published

    Pivoting the Player: A framework for player character research in offline computer role-playing games

    Fizek, S., 2014, In: Journal of Gaming and Virtual Worlds. 6, 3, p. 215-234 20 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  9. Embodiment and Gender Identity in Virtual Worlds: Reconfiguring our “Volatile Bodies”

    Fizek, S. & Wasilewska, M., 09.05.2011, Creating Second Lives: Community, Identity and Spatiality as Constructions of the Virtual. Ensslin, A. & Muse, E. (eds.). New York: Routledge Taylor & Francis Group, p. 75-99 25 p. (Routledge Studies in New Media and Cyberculture).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  10. On Disruptive Art and Business

    Bazzichelli, T., 10.2010, REFF - The reinvention of the real through critical practices of remix, mash-up, re-contextualization, reenactment. Hendrickson, C., Laconesi, S., Persico, O., Ruberti, F. & Simeone, L. (eds.). Rom: FakePress, 12 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch